Jump Scares in Stay Alive (2006)

Stay Alive (2006) screenshot
Stay Alive (2006) screenshot
Stay Alive (2006) screenshot
Stay Alive (2006) screenshot
Stay Alive (2006) screenshot
Stay Alive (2006) screenshot
Stay Alive (2006) screenshot
Stay Alive (2006) screenshot

See below for the exact times and descriptions of the 20 jump scares in Stay Alive, which has a jump scare rating of 3.0.

Jump Scare Rating: Plenty of jump scares, one major.

Synopsis: A group of teenagers decide to play an underground game left by their dead friend, only to find out: If you die in the game, you’ll die in the exact same way in real life. When their numbers begin dropping and they are one by one killed in gruesome ways, the remaining friends have to figure out how to beat the game before it’s too late.

Contributor: Ingrid RN contributed all the information on this page (Sign up now to become a contributor too! Learn more)

Jump Scares: 20 (1 major, 19 minor)

Reviews: IMDb, Rotten Tomatoes

Rating: PG13

Director: William Brent Bell

Runtime: 85 minutes

Netflix (US): No

Tags: Body Horror, Haunted House / Building, Survival

WARNING: The jump scare descriptions listed below may contain minor spoilers

Jump Scare Times

00:02:05 – A child appears in the broken window to the left accompanied by a scream.

00:03:25 – A sudden phone call may startle some viewers.

00:05:00 – While Loomis is asleep, you hear a scream and are suddenly inside the game and the red lady (countess Elizabeth Bathory) approaches.

00:05:35 – As Loomis walks down the stairs, we suddenly see the lady in red scream.

00:06:51 – A sudden noise and figure in the kitchen.

00:12:04 – A sudden cut to a train’s “bell” may startle some viewers.

00:13:28 – After Phineas says “lighter works” fire erupts the screen with a scream.

00:14:54 – Hutch looks inside the peeping hole and his friend Swink suddenly appears.

00:20:32 – A sudden cut to an action scene of the game may startle some viewers.

00:22:12 – The red lady runs up from behind and kills Miller Banks.

00:22:35 – After Hutch asks if Miller will try to get back into the game, a figure appears running in the hallway with a startling sound.

00:29:48 – Sudden cut to flames.

00:32:52 – Sudden cut to kid approaching.

00:33:00 – A car horn may startle some viewers.

00:34:43 – A bloody girl walking in the back may startle some viewers.

00:37:14 – A figure suddenly appears on the road.

00:50:45 – October sees a girl in the window accompanied by a sound.

01:01:22 – Sudden cut to a doll with worms.

01:01:55 – The table Abigail leans on suddenly breaks.

01:09:05 – Sudden sound and the red lady approaches.

(Major jump scares in bold)

Watch with subtitles that warn you about jump scares! Download the .srt file of the jump scares in Stay Alive. [More info]

Report inaccurate data: Contact us with the URL of this page and a description of what data is inaccurate. We’ll work to get it fixed!